Dungeoning Done Right – How To Run Dungeon Crawl Classics One-Shots

I’ve had a chance to start running a few games of Goodman Games’ Dungeon Crawl Classics (DCC) and its derived games recently – a one-shot of Weird Frontiers for Unconventional GMs, and a “vanilla” DCC at MORPCon in Manchester. It’s a system I’ve always enjoyed playing, but except for a couple of 0-level funnels, I’ve not run it before. And it’s an awful lot of fun. 

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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Step-by-Step Prep: Ghost Mountain (Index Card RPG), Part Two

Just like in Part One, I’m continuing to share my prep for an upcoming one-shot for a system I’ve not run before – the Weird West setting Ghost Mountain, for Index Card RPG. In part one, I did my pregens and randomly generated a plot that I modified and started to flesh out. The next step is to write it up – a full write up is below.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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Step-By-Step Prep: Ghost Mountain (Index Card RPG), Part One

I thought I’d try something new for this week’s post – a worked example of how my prep looks for a one-shot, from conception to delivery. After Deadlands and Weird Frontiers on the Unconventional GMs Channel, we talked (me, Gaz, and the players for those games) about doing some more wild/weird west games. It seemed as good an idea as any – and of course what could be more authentic than a bunch of British people playing at America’s great mythic tradition – and so I started looking at other RPGs.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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The Golden Age of TTRPGs has Not Even Started

We’re in a great time for RPGs, right? More brand recognition, more games, more exposure in popular culture. We no longer have to awkwardly explain our hobby, making it sound like some weird parlour game. We’re in a golden age of TTRPGs, aren’t we? Well – this is good, for sure, but it’s going to get even better.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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Drifting Systems – Not Quite A Hack

I’m thinking about some game ideas for next year, and here are a few I’m pondering. I don’t really get the urge to properly hack games, as there are just too many games still to play, but I do like the idea of a quick shift in emphasis to give a game a different feel. Here are three that I’m pondering where I think a slight tweak in emphasis would change the game in a positive – or at least interesting – way. 

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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2023 – Year In Review

With a blink, 2023 is behind us – or almost behind us if you’ve the good taste to be a Patreon supporter of mine – and we can look ahead to more gaming goodness in 2024. Before we do that, I thought I’d take a look back at personal highlights from this year, and look forward to 2024.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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On Discourse – or, how to talk about TTRPGs online

It’s been a busy week this past one on social media. Of course, by the time you’re reading this it’ll all have died down, but in particular the stuff about reviewing games with/without having played them stuck with me – not least because I decided to only review things I’d played last year. It’s increasingly difficult to talk about TTRPGs on social media without some annoying things happening – and so here’s my ideas to talk about games better online

Two grognards discuss THAC0 – image from Pixabay

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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Starting From Scratch – Prepping a New System

Over the past couple of months, I’ve run a few games on the Unconventional GMs channel that I’ve not GMed – or played – before. I’m normally a bit cagy about doing this, as I like to get to know a game before putting my GMing out publicly, but building up content for the channel has meant reaching further quicker than I’d normally. 

But games of Candela Obscura and Cortex Prime seem to meet our intent of bringing examples of one-shot play that people want, so I’m in the middle of prepping Weird Frontiers, a spooky weird west DCC game. Come to think of it, the first time I ran Vaesen it was recorded, too. So I thought I’d share my process of prep for a game where the system is new to me.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

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We’ll Always Have Paris – a one-shot for TORG: Eternity

It’s time for another ready-to-run (ish) one-shot, this time for Ulysses Spiel’s remaster of frankly bonkers 90s multigenre pulp action TTRPG, TORG Eternity. Those of you unfamiliar with the utter gonzo-ness of this setting could do well to start with it’s wikipedia page, but in brief – invaders another dimensions take over the world, and change reality to reflect their own worlds. America become prehistory, Britain becomes D&D-ish fantasy, much of Asia becomes post-apocalyptic Tharkhold, etc etc. 

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RPG Resurrection! – Games from my Past

We’re in a golden age for TTRPG releases – there’s so much out there, and something for everyone’s developing tastes. With kickstarter and other crowdfunders making it easier to get games out, it’s inevitable that someone like me who chases after the new shiny things will end up letting some games drop unjustly. Here are four of my games that were formative to me (most predate this blog) – and what I like about them. Should I get them back to the convention table, maybe in 2024? Let’s see…

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