2022’s New Game Resolutions

As we come to the end of the year, I think it’s always worth reviewing how you’re getting on with the hobby, and thinking about where you’re heading with it. For me, 2021 was pretty similar to 2020 – a lot more online play, with the odd face to face game at conventions later in the year. But my gaming is still dominated by regular online groups, and this is all good – there’s lots of stuff I’m excited to continue with next year.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here.

Organisation / This Blog

I’m going to try and get more ad hoc games up – one-shots or 3 / 4 session mini-campaigns – with groups set up just for the one off. I started a Supers One-Shot club halfway through the year, and though we’ve hit some scheduling difficulties recently, it’s been great to try out some games with a supportive group.

Keep your eyes peeled in the new year for dates for Burn After Playing, which will (finally) start up – one-shots with Patreon priority on topics covered in the blog. Growing Patreon is also a priority so I can get some art and design stuff for the blog (maybe even…. T Shirts and Mugs? How stylish would we all look?!) – so feel free to spread the word. While I’m clear on wanting the blog to be publicly open – so the vast majority of core content will be just offered as early access to Patrons – I’ve got a few ideas for Patreon exclusives, including sharing my prep notes and pregens for con games ready-to-run. 

The other priority with the blog is to start some youtubing – I’ve not quite got this idea finalised in my head, but thinking of a mixture of recordings of one-shots (without some of the filler you often get in streamed RPGs – straight to the action, paced like a con one-shot), live prep sessions, and maybe even interviews with other con GMs. I’m open to ideas at the moment – what would be useful for you?

Gaming – Long-Form

There’s a few campaigns that I’ve got bubbling under I’d like to get run, and some of them are below

The Enemy Within – after spending a lot of 2021 running WFRP one-shots, I’d like to finally tackle this beast. Even with the remixed Cubicle 7 edition, I think I’d want to edit it a bit to keep the pace to my tastes, and I’m not sure if I’ve got a group for it yet, but I’d like to get another ‘classic’ campaign under my belt. Would definitely run in ‘seasons’ per each of the books.

The One Ring 2e – The One Ring was my entry drug into online GMing, and when the new edition hits print, I’ve the regular Tuesday group primed to play through some of 2nd ed. I ran a one-shot megamix of the starter set at Grogmeet recently, and the new rules really work from what I can see. Will probably take one of the 1st ed adventure cycles and run it through – I’m a bit unconvinced by The Darkening of Mirkwood as it might be a bit too long … and slow-build… for our tastes.

13th Age Glorantha – Amazingly, I haven’t run any 13th Age at all this year. I’d like to give 13G a proper run, 1st to 10th level, seeing our heroes grow to world-shaking power. The limiting factors are my lack of knowledge of Gloranthan lore, and my lack of enthusiasm to learn any Gloranthan lore. Glorantha will vary though, right? It’s mostly ducks and cows anyway.

D&D – I’ve got an itch to run some D&D, and maybe even one of the big hardback campaigns. I know Curse of Strahd gets all the praise, but I’ve currently torn between Rime of the Frostmaiden and Wild Beyond the Witchlight. This involves finding a group for it – although I’ve got one keen player already – and if I’m running D&D online I want players on the same page as me about what kind of fun we’re having – which I might elaborate on in a later post.

Gaming – Short-Form

My “bubble list” of games I want to run one-shots of includes Soulbound, Pathfinder 2 (that’s what reviewing a good adventure does to you), Trail of Cthulhu (I’ve somehow never run a Gumshoe game), and Wanderhome – or at least something using Belonging Outside Belonging, the diceless PBTA-adjacent collaborative system.

There’s a few other new games that I’d like a sampler of a one-shot before running any longer – from Lex Arcana (Roman occult investigators with a funky dice system that might be great) and Ironclaw (incredibly I’ve never run this anthropomorphic fantasy system) to Hearts of Wulin and some more PBTA games.

I’d also like to give Feng Shui 2’s new adventures published through the subscription system a good run out, and finally get some Heart and Spire one-shots to the table. There seems to be a lot of good stuff coming out of itch at the moment, and I should get some of them put on – maybe these are options for Burn After Playing as well.

As always, this list might well change before January ends, such is the hobby. What are your 2022 want-to-do’s in roleplaying? And, as above, let me know what sort of Patreon benefits you’d like to see – whether you’re a patron or not.

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