Getting to 100 in 2021 – How To Play More

Earlier this week, with a session of Blades in the Dark in which the crew of Bravos almost managed to pull off a quiet score without burning anything down, I played my 100th game session of 2021 (I say ‘played’ for playing or running – the GM’s a player too). I’m pretty pleased with this, although my gaming hasn’t quite reached 2020’s pandemic-induced heights – by this time then I was on 133.

If you’re reading this and wish you got to play more, here are some hints I’ve picked up from 2 years of playing a lot.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here.

Online ftw

Playing RPGs online is easy and convenient. For me, it’s been the easiest way to keep a regular weeknight group together. Yes, you lose some of the camaraderie and banter from sitting round a table, but that isn’t always a bad thing, either – games can be much more focussed in a 2-3 hr online slot. A group with multiple potential GMs is the easiest way to keep it together and make it a regular thing. I’ve found online play to be much more resilient to the vicissitudes of work and real life – and there are lots of resources and advice available to help you set up. 

If you haven’t yet tried it – and, honestly, I’m amazed any gamer has made it through the pandemic without transitioning to online – you should. Online groups aren’t going anywhere.

My breakdown – D&D, Savage Worlds, and Star Trek Adventures making the medal places

Conventions, Meet-Ups, Game Days

There are lots of these springing up – from my own Go Play Leeds, Go Play Manchester, and various Meetups and groups offering games. If you want to play with new people and find players, a one-shot is a great way to try out their company and see if your styles are compatible.

Lots of these have transitioned to online and are currently offering a blended model – or staying as online presences – an online con is a really great way to get some games in with people you wouldn’t normally, without the time and expense of travelling and accommodation.

Balance GMing and Playing

I GM a lot, but I still aim for at least a 50/50 split of sessions where I run compared to playing (I’m at 44% GMing at the moment, which I’m very happy with). Playing and GMing are very different experiences in a lot of games, and one definitely feeds the other in terms of inspiration and ideas.

It’s also worth thinking of a campaign as having a finite length. 4-12 sessions of linked sessions is a reasonable length – by thinking about this at the start, you’re more likely to have a satisfying conclusion than letting it tail off. Also, be prepared to get one shots out of nowhere – a shout out on twitter for a given game, as long as you’ve prepped it, will help.

Have Some Back Pocket Prep

You know that game you’d like to run? What if 4 players showed up tonight and were up for playing? Could you offer them it? If you’re interested in GMing, prep a one-shot and have it ready. In every meetup, club, and games day I’ve seen, there’s dropouts, and having a chance to offer something will get picked up. 

“I’d like to run Werewolf – but I’ll need  few weeks to get it together,” is very unlikely to result in a game… “I’ve got a Werewolf one-shot, could be a campaign starter, ready to go – with pregens – fancy trying a session and seeing how it goes?” is very likely to result in a game.

Right now I’ve got Brancalonia, Heart, and Age of Sigmar Soulbound bubbling around in my brain, ready to run, and I need to get on it to get them ready to run. I’ve actually done some pregens for Soulbound, and I should commit to a session soon. So why not try some lonely fun (not Traveller) and get a session ready, without any con or group in mind?
So, 100 sessions and counting. I’m firmly of the belief that RPG experiences are improved by the Play > Prep > Read > Buy inequality chain – where do you stand on that? For the record, I’m much better at Play, Prep and Buy than I am at Read – not sure how that works – but I’m focussing on more play at the moment.

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