The Joy of Sets – Adapting Classic Modules as One-Shots

Recently, I’ve been updating some ‘classic’ adventures to newer systems. For example, Strike Force Shantipole and Tatooine Manhunt for Outgunned. I’ve got an adaptation of Rainbow Mounds for 13th Age Glorantha to write up, too. In the past, I’ve run Village of Hommlett in 13th Age, and I’ve got a session of Lost Conquistador Mine (a classic Boot Hill tournament module) to adapt for the Index Card RPG to run in a few weeks.

Changing stat blocks and balancing encounters is one thing, but what stands out in these old adventures is the structure of them – and in some cases, the sheer quantity of them. Reading through Tatooine Manhunt, it’s easy to lose track of the many, many fights with bounty hunters the players are meant to have. I’m always a fan of inserting action scenes into investigative or background scenes, but these are relentless.

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks!

Continue reading →

Strike Force Shantipole – for Outgunned!

I’ve been doing a fair bit of adapting old “classic” adventures for modern systems recently – this was one that I did from the old WEG d6 Star Wars system into Outgunned!

Outgunned!?

Outgunned is a game of cinematic action films – it uses a funky d6 dice pool where you’re just looking for matches, regardless of the numbers on the dice – get a matched pair, and you’ve a Basic success, a triple and it’s a Critical, and so on. It uses enemy tracks for both chases and fights, and has some neat – if a bit fiddly in an online game – reroll mechanics where you can risk successes you’ve got for better successes.

It’s available here, or in print here. It’s also got some genre packs in its Action Flicks books – including Star Raiders, which is definitely Star Wars with the serial numbers filed off. So, armed with a download of the original adventure – Strike Force Shantipole – I’ve got my conversion notes below. 

While you’re reading this, I should tell you about my Patreon. Patrons get access to content 7 days before they hit this site, the chance to request articles or content, and the chance to play in one-shot games, for a very reasonable backer level of £2 per month. If you like what you read, want to support the blog, and have the funds for it, please consider supporting here. Telling people about the blog, and sharing links/retweeting is much appreciated also – thanks! For this post, patrons also receive the full set of 6 pregens that I used to run this adventure and other Outgunned! Star Wars games – as .pdf downloads.

Continue reading →