The Ultimate Fantasy Pirate One-Shot? – Review: The Dawn Chasers

It’s been a while since I offered a review of an adventure instead of an entire game. But in truth I’m much more interested in reading and buying adventures – they offer all the usefulness of a supplement, but with everything ready to run. And this, a DMs Guild adventure by M.T. Black and Anthony Lesink for 3rd-4th level PCs designed to take 4-6 hours, is an absolute classic. Not a classic as in a huge original – the piratey tropes are laid on thick here. Just very, very good – and a great one-shot to showcase what D&D is good at, or indeed any other TTRPG you care to run it with.

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