Guest Post: Wearing the Mask(s), by Neil Gow

A first for the blog today – a guest post, by esteemed friend of the Burn, Neil Gow! He’s written below about setting up a one-shot of Masks, the ultimate game of teenage superheroes Powered by the Apocalypse. Neil’s a fantastic PBTA GM – I did a multi-table Masks game last year with him – and as a player in the game he’s writing about, can confirm how well it all slotted together. Check out more PBTA posts on here too!

A Short Game of Masks: Getting It Right

I love a good game of Masks – it’s easily the most satisfying superhero game I have played, understanding that the really important parts of any superteam are not the ‘What’ of an encounter, but the ‘Why’ – emotions, relationships and complications are far more important than how many feet someone is knocked back. Sadly, the traditional short one-shot of Masks tends to deliver half of that experience. You get the build up of some awesome interplay, but rarely any pay off. So, when I had the chance to run a double-slotter (a ‘long shot’ if you will…) of the game at the Revelation convention in Sheffield, I was determined to make it count! So, how did I prepare?

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